All in all, this game looks very promising, and noticeably different from war robots. Paired with the being forced to choose the same Dino again bug, this is a huge hinderance in gameplay. Often, this is hard to do as some players will not recognize you as a threat. Currently, many players commit suicide when they have enough points for a large Dino. Lastly, a suggestion would be a function to change Dino’s when your current one is alive. For example, stomp, instead of doing 6000 damage as specified in its description, it does thousands of damage many times. Also, some abilities don’t seem to work properly. Idk if this is intended but it happens very frequently. The annoying bugs are sometimes you are forced to select the same Dino again after dying. Unlike in war robots, larger Dino’s can only be used in late game, so in early game you have to rely on small Dino’s. Another great thing is that smaller Dino’s stay relevant as you get stronger Dino’s. I just want to get rid of the stereotype that this game is pay to win just because it is made by pixonic. If you are really good you could get it in 2 to 3 weeks. For the most expensive Dino’s, you could reasonably get them in a month or two. Great game for development stage, but has some annoying bugs.įirst, this game is not too pay to win. Tall grass, hot lava and unpredictable water flows can become both your friends or foes.
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